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Dice Combat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2474 | 2.962 | 2.962 |
Enjoyment | #2726 | 2.587 | 2.587 |
Overall | #2952 | 2.689 | 2.689 |
Presentation | #3443 | 2.519 | 2.519 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Combat is driven by rolling dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Loved! wish it had increasing difficulty! Maybe add more dice to the player too. Great stuff!
Thank you. I agree, increasing the difficulty would be great as it gets a little stale right now.
I also like the idea of more dice. At one point I was thinking about having dice shops and being able to build your dice but I descoped that due to time constraints.
I liked it! Very simple, but its fun. It needs more speed tho, for everything, the dice rolling, the enemies. Also, the enemies move in such a way that I can just create this huge blob of enemies if I keep walking in circles xD with some polishing and more mechanics, this could be a real hit. Congrats on the submission!!
Thank you. I 100% agree. The enemies are slow, the rolling is slow and the enemies all bunch up. If I return to this, these are immediately actions I should take
Very creative RNG based game! well done :)
Thank you