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SWARM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4152 | 2.268 | 3.000 |
Presentation | #4420 | 2.079 | 2.750 |
Overall | #4430 | 2.079 | 2.750 |
Enjoyment | #4554 | 1.890 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every time you kill an enemy a dice gets rolled, your opportunities and the danger changes with each roll.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
An interesting concept, but, it does not seem to really work, I could fire a single shot off with the sniper and then nothing, and after restarting and using my single shot it failed to kill or seemingly damage the enemy.
Hi David. Your game has a fun idea but it seems unplayable at times. The enemies are as fast as the player which makes it impossible to get rid of them. I only really got the sniper as a weapon which didn't seem to shoot most of the time. -Peter
I think it's a really cool concept! For some reason, I could only fire one or two shots before the game wouldn't let me fire my gun anymore. I wondered if it was the reloading mechanic but the reload bar was green, and no buttons I pressed changed anything. I couldn't figure it out.