Play game
World of Dice.net's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4320 | 2.121 | 3.000 |
Overall | #4654 | 1.987 | 2.810 |
Creativity | #4688 | 2.020 | 2.857 |
Enjoyment | #4720 | 1.818 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has a mechanic where player's abilities are increased or decreased by rolling a dice. Also drones have dice for heads
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Pretty cool first person platforming. The controls are tight- I did my 10K today XD. I see the dice that comes down at the checkpoints but I'm not really sure what it does. Good aesthetic I dig the neon.
I'm glad that you liked it :)
The dice is suppose to show which upgrade or downgrade you get but since I made the logic with spaghetti code, it shows the ability rapidly and the player might not necessarily notice what dice has picked and what it affects.
Edit: Congrats on getting to 10k :D
Nice seeing Godot4! The game is really good! I'd like an option to invert the Mouse-Y. Although the controls are feeling precise! Like it!
Thanks for the feedback. I'm glad that you enjoyed the game. I can't wait for a second game jam where I could use Godot 4
yeah, Godot is awesome... can't wait for 4 either!