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Car Battery Quest 76: Roll The Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3947 | 2.125 | 2.125 |
Creativity | #4323 | 2.188 | 2.188 |
Overall | #4324 | 2.125 | 2.125 |
Presentation | #4529 | 2.063 | 2.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you collect a dice collectable, your movement mechanics change.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow, this game is really fun. Cool art too. Awesome work for a game made in 2 days.
Great cutscene at the beginning, love the low quality meme-y art and voice-acting.
The controls on the platformer however need some work:
- The player gets stuck on the ground and walls
- Why can the red guy only jump four times?
- Movement in general feels kinda weird.
All in all cool idea with the different movement types, though I think you missed the theme a little bit.
No joke, In my eyes your game has better narration than 90% of the jam games haha! Funny enough, from all the games I've played for the jam, I thnik I've played your game the longest. Just because I wanted to challenge my patformer skills! The only thing that kept me from playing more is that my character just loved to stick on walls. Apart from that, solid entry (and for a first game woaw!), just add reurn to menu buttons, and you're good :)
Congrats on your first unity game!! I had considerable trouble with the windows build, but you very clearly had strong and cohesive ideas for the aesthetic.
Loved the art and the music (though was a little assaulted by the bass-boost at the beginning, lol), and think you have the seeds of a very cool idea.
Notes on movement:
Great start and best of luck on your future games!
The thumbnail with the old-school word art really drew me in. But I couldn't run the game in browser :( however I did use the windows build. Really nice work! seeing how it was only made by you and first time unity! good job
Couldn't Play WebGL Build:
Unable to parse Build/car battery quest 76 roll the dice (HTML).framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.
Downloaded windows build. I like the speedy movement, but had a hard time parsing what I was supposed to do. Couldn't figure out my movement mechanics once i became the green rectangle.
Music is chill! I like it. The characters are cute looking, I really like the art style within the level.
Darn says it won't load, let me know if you get it up and running
build broken bro ;(
(browser build I mean)
oh :(((