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Dice Golf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4929 | 1.919 | 2.714 |
Enjoyment | #4943 | 1.717 | 2.429 |
Overall | #5249 | 1.717 | 2.429 |
Presentation | #5584 | 1.515 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Dice is literally rolling
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really nice idea! Unfortunately the controls are a bit whacky (can't adjust the strength of the shot, and the mouse control feels bad), making the game harder than it is supposed to be. Still fun nonetheless!
Really enjoyed this played until the last level! Only wish I had was a few more courses but that's a good sign!
I think you have a good idea here but it does seem to fall short much like I fell short trying to get the dice in the cup on the 3rd level. I think with a little more than 48 hours available to you, you could potentially make this into a fun little time-waster game and that's a great thing.
I would like to say though that the camera feels super sensitive. It rotates very quickly and it also seems to rotate seemingly on it's own when the dice is in the air. I would suggest maybe dialing that back a little and maybe give the player a little more control of the dice if you jump while still because it felt like it was impossible to land in the standing cup and was a bit frustrating.
Level 2 felt like the hardest of them for me. Really cool idea. Having some sort of BGM or SFX for the collision or when you push the die would have been cool.