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Critter Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2945 | 2.500 | 2.500 |
Presentation | #3036 | 2.682 | 2.682 |
Overall | #3221 | 2.591 | 2.591 |
Creativity | #3448 | 2.591 | 2.591 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Random Gun equipping upon touching dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really gun little game! The shells seem to be a Mario inspired. Really cool models and music! Good job!
Nice work ! Maybe we could see more differences between the different types of guns :)
Definitely!
Planning to upload an update after the rating period which fixes most of the issues and adds a bunch of more fun weapons and enemies :)
this is better than battlefield 2042
Dug the enemy variety, especially the goblins, but as punchy as the guns sound they didn't feel as though they did much damage. Also I know this is an unorthodox judgement but I actually enjoy any game where you can get out of bounds through some means. All in all, a nice 3d topdown shootemup.
The monsters where bad sorted, the goblins only fitted with the environment (and the main charaters). I would suggest to put a score counter when defeat enemies. The weapons sound is funny, but I was not feeling the switch of weapons
I agree! Working solo definitely has it's limitations.
I had planned for it to be only goblins but did not have the skills to make my own. Hence only one.
Also I had planned for the sound and UI to be improved but alas the timer ran out.
As for my first game jam I appreciate your review a lot!
Super fun! Easy going!
Loved it!