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Roll The Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5741 | 1.414 | 2.000 |
Creativity | #5951 | 1.212 | 1.714 |
Overall | #5981 | 1.179 | 1.667 |
Enjoyment | #6073 | 0.909 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll the dice and the number it lands on is the level you play
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I think jumping doesn't work at all, or uses a button that isn't on the keyboard. In any way, I think this is quite a weak interpretation of the theme. There's no point in trying to beat other levels than level 6 since it won't reward you in any way whatsoever (or maybe it does - if I could jump I would know!) So, players would probably restart the game until they rolled a 6 - that's not very fun.
Thanks for your feedback! Im really sorry for the disappointing game. I only had two hours to work on it due to a busy week. Im removing the game from the jam
P.S controls are A D and space
Hey, don't beat yourself about it, everyone begins somewhere. My first games were also terrible. Sorry if I phrased my feedback too negatively - it was just meant to be constructive criticism, just things to keep in mind the next time you make a game. It's not your fault you don't have experience!
...but yeah, jumping doesn't work.
Didn't managed how to jump
I cannot figure out the controls of the game