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Little Hacker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #342 | 4.130 | 4.130 |
Overall | #656 | 3.609 | 3.609 |
Enjoyment | #768 | 3.413 | 3.413 |
Creativity | #1607 | 3.283 | 3.283 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each level rolls some dice that represent moves which must all be performed to unlock the level's exit
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
nice level design! it's interesting how as you plan your moves, the game runs in real time, so you have to be careful not to hit the lightning bolts. nice game!
Such a beautiful game! I had fun figuring out the puzzles, and decided to stop at level 13 because it seemed like an endless game. Around level 11 I saw little arrows on the right side and decided to try them out to see if they were the answer and it worked, which made the levels trivial, but I assume that was a debug feature not intended for the player. It's really cool how you were able to make a procedurally generated game like this for the jam, since I know it can be buggy and difficult to have the computer generate levels by itself. I could definitely see this being in the top 100!
I feel this could be made into a proper game quite well, the presentation is already way beyond what one would expect from a game jam
Very cool and amazing visuals
Excellent game! Not only the aesthetics and music are excellent, but the design is also clean, smart, and very relaxing. This could totally be a hacker mini-game in a more ambitious AAA project. Congratulations!