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A jam submission

Little HackerView game page

Hacking minigame
Submitted by Anikki (@anikki) — 30 minutes, 36 seconds before the deadline
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Little Hacker's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3424.1304.130
Overall#6563.6093.609
Enjoyment#7683.4133.413
Creativity#16073.2833.283

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each level rolls some dice that represent moves which must all be performed to unlock the level's exit

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Artstyle and esthetics are very nice. I would like to be able to pause the game, but as far as I understand the essence of the game is that you have to solve the problem in real time without the right to make a mistake, like a real little hacker) Well done!

Submitted

Really fun and polished game! I can see this getting released in the future as a full game. Looks great and is a blast to play :)

Nice work!

Submitted

Really nice concept! The art is great and the gameplay is very fun. Awesome job!

Submitted

the aesthetics of this game are amazing! the concept is also quite fun, and the procedurally generated levels are impressive in their own right. good job!

Submitted

Fun game, but controls could be done more intuitive

Submitted

Beautiful game with great a great core mechanic, definitely keep working on this after the jam! With some more mechanic variety you can totally release this as a full title.

Submitted (1 edit)

I really like the aesthetic and how everything fits well in a very polished game.

The "procedurally generated levels" is intriguing and makes it so addictive

Submitted

Really creative concept

Submitted

Really well polished game.

The aesthetic is very beautiful.

Submitted

I quite like the aesthetic you were going for and the way the block move. It was a great game over all!

Submitted

Really cool game! It looks so polished and the concept is really intriguing! I found making moves to be a bit difficult as it felt more of a time thing rather than puzzle solving, but I do get that it's simulating like hacking and whatnot, so I would say maybe instead of pressing 'enter' to switch the commands, if we were just able to press the direction we wanted, I feel like it would be more intuitive. Still, though I had a lot of fun and the procedural generation is a really nice touch! Great job. 

Submitted

Absolutely beautiful! Quite simple but a lot of fun. 

Submitted

Beautiful art! Fun game mechanics!

Submitted (1 edit)

Great game with fantastic puzzles! I love this art style so much, the interface and light look so great. It would be better if it could be more relevant to the theme. Overall, great job!

Submitted

Great game! I loved the art style and sound effects <3

Submitted

Amazing style. Challenging puzzles. Well done.

Submitted

The graphics are very crisp, but I do think it takes a long time for the puzzles to be any difficult, and not just follow the grey outline. I personally am not a fan of the real time pressure and the puzzle aspects of the game, as I either have to tediously wait until it is absolutely save to change an arrow, or get punished for not being correct on the first time. I also find it difficult to find the game jam theme in the game.

Submitted

Amazing submission, the gameplay is simple but still quite addicting. I love the visuals you went for too.

Submitted

This was surprisingly nice. The instant reset felt jarring at first, but honestly makes the pacing for game very enjoyable. No life limits, just play until you win. loved that.

Submitted

Aesthetically pleasing game. Crisp interface and interactions. Having the game run in real-time adds an extra layer. Very polished for a Game Jam! 

The only downside is that I personally didn't experience strong engagement with the Jam Theme.

Viewing comments 25 to 6 of 25 · Next page · Last page