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Little Hacker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #342 | 4.130 | 4.130 |
Overall | #656 | 3.609 | 3.609 |
Enjoyment | #768 | 3.413 | 3.413 |
Creativity | #1607 | 3.283 | 3.283 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each level rolls some dice that represent moves which must all be performed to unlock the level's exit
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Artstyle and esthetics are very nice. I would like to be able to pause the game, but as far as I understand the essence of the game is that you have to solve the problem in real time without the right to make a mistake, like a real little hacker) Well done!
Really fun and polished game! I can see this getting released in the future as a full game. Looks great and is a blast to play :)
Nice work!
Really nice concept! The art is great and the gameplay is very fun. Awesome job!
the aesthetics of this game are amazing! the concept is also quite fun, and the procedurally generated levels are impressive in their own right. good job!
Fun game, but controls could be done more intuitive
Beautiful game with great a great core mechanic, definitely keep working on this after the jam! With some more mechanic variety you can totally release this as a full title.
I really like the aesthetic and how everything fits well in a very polished game.
The "procedurally generated levels" is intriguing and makes it so addictive
Really creative concept
Really well polished game.
The aesthetic is very beautiful.
I quite like the aesthetic you were going for and the way the block move. It was a great game over all!
Really cool game! It looks so polished and the concept is really intriguing! I found making moves to be a bit difficult as it felt more of a time thing rather than puzzle solving, but I do get that it's simulating like hacking and whatnot, so I would say maybe instead of pressing 'enter' to switch the commands, if we were just able to press the direction we wanted, I feel like it would be more intuitive. Still, though I had a lot of fun and the procedural generation is a really nice touch! Great job.
Absolutely beautiful! Quite simple but a lot of fun.
Beautiful art! Fun game mechanics!
Great game with fantastic puzzles! I love this art style so much, the interface and light look so great. It would be better if it could be more relevant to the theme. Overall, great job!
Great game! I loved the art style and sound effects <3
Amazing style. Challenging puzzles. Well done.
The graphics are very crisp, but I do think it takes a long time for the puzzles to be any difficult, and not just follow the grey outline. I personally am not a fan of the real time pressure and the puzzle aspects of the game, as I either have to tediously wait until it is absolutely save to change an arrow, or get punished for not being correct on the first time. I also find it difficult to find the game jam theme in the game.
Amazing submission, the gameplay is simple but still quite addicting. I love the visuals you went for too.
This was surprisingly nice. The instant reset felt jarring at first, but honestly makes the pacing for game very enjoyable. No life limits, just play until you win. loved that.
Aesthetically pleasing game. Crisp interface and interactions. Having the game run in real-time adds an extra layer. Very polished for a Game Jam!
The only downside is that I personally didn't experience strong engagement with the Jam Theme.