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Midnight High Roller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1627 | 3.024 | 4.000 |
Overall | #3317 | 2.551 | 3.375 |
Presentation | #3556 | 2.457 | 3.250 |
Creativity | #4385 | 2.173 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each shot is a roll of the dice -- the projectile is a die with a given amount of damage, and a twist based on the amount of sides.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Simple yet juicy mechanics, very nice! Would suggest maybe making the enemy's death state a bit more visible, like changing the sprite color darker. Right now it is not too easy to see if enemy is alive or not
The sound effects are cool, and the vibe is there, despite the simplicity :)
Cool Game!!! Using different ways to push box out.
love the different effects that all of the guns have, so cool. Nothing is more satisfying than bursting down dice with a giant d100 rocket launcher. I ended up being able to kite all of the enemies in one direction forever, so I would have liked to see some walls or obstacles that would make me think more carefully about my positioning. Great job though!
very nice game, the idea of changing the dice is very unique. good job