Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dice GameView game page

Game BAD, NO WORK, BAD Design, NOT REALLY GAME, but, WILL LEARN MISTAKES, PS. SUE Alt+f4 tO Leave Gayme
Submitted by Lyserwas — 1 hour, 5 minutes before the deadline
Add to collection

Play Mistake

Dice Game's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#57971.4171.875
Overall#59891.1651.542
Enjoyment#60061.0391.375
Presentation#60391.0391.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Well it was gonan have dice characters and randomised weapons

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I feel like this is the prime example of focusing on art before developing the gameplay. I'd like to keep up with it though, going on the descriptions you've given it sounds fun.

Submitted

I'm curious what the original idea for this was - seems like it's got something behind it.

Developer

Well the idea was to create a game where you would have a preset of 6 weapons, with at least some form of picking those weapons at random, either by item or by level. Then within the level itself the player would have to fight off a series of enemies with the direction of their attacks being determined by the most common shape in their dice (Example, 2D left and right , D4 a perfect triangle, D6 a perfect pentagon) . Sadly we have never made a game before and this was our first attempt. Imma do this again next year it was really fun.

Submitted

That sounds like a killer concept!

Submitted

This game is not actually that bad in concept,
unfortunately I cannot get onto the first platform, the controls feel a little stiff, and I had no idea what I was doing