Yay! This is cute. I love the little squelching sounds as it runs so much!
One change I’d suggest for the future is to not put death below the screen. There’s several spots where I have to jump down, and it’s just luck whether I’ll die or not.
If I fall too far down, then I start falling very rapidly, making it difficult to see which parts of the ground are spikes and which are safe because the screen is moving so fast and I immediately teleport after dying.
If you want to make jumps down with spikes, you could alter the camera to zoom out further, you could limit the falling speed, or you could give the slime a cute deployable parachute!
Thanks for the fun!
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