Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yay! This is cute. I love the little squelching sounds as it runs so much!

One change I’d suggest for the future is to not put death below the screen. There’s several spots where I have to jump down, and it’s just luck whether I’ll die or not.

If I fall too far down, then I start falling very rapidly, making it difficult to see which parts of the ground are spikes and which are safe because the screen is moving so fast and I immediately teleport after dying.

If you want to make jumps down with spikes, you could alter the camera to zoom out further, you could limit the falling speed, or you could give the slime a cute deployable parachute!

Thanks for the fun!

Good idea, I will probably make all the controls better. I think it's better to be simplistic and just to adjust the falling speed and the camera movement, because I want very nice controls. For example one of my biggest inspirations is Celest. I mean there the controls are just perfect and you have more hidden speed-mechanics, which I tried to implement with when you're falling at a specific time you can press down, to fall faster and(eventough you fall already fast ... ) and you are gaining a bit of speed for the short moment if you're jumping (combine both for the best time !).

But I hadn't enough time do more I will probably work a bit further on this game.

Thank you for your comment !