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A jam submission

The Good DieView game page

You're different, and you're on a mission. Will you complete it?
Submitted by cyprus — 42 minutes, 37 seconds before the deadline
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The Good Die's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8783.5713.571
Presentation#14223.4293.429
Overall#14923.2383.238
Enjoyment#23692.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
100% of each level is randomly generated, the attacks on the player are all randomly generated, the story is based around a Die and its journey.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

It was very hard for me to move around, but it's interesting.

Submitted

I liked the game, although the random generation felt pretty hard for me to go through sometimes. I do think the backstory is original and pretty fun to roleplay into!

It took me a while to figure out the controls, but then I started to like the concept. The random generation of the levels really feels on point. However, sometime the colliders feel a bit to harsh.

Submitted

Great game! The random generation adds a lot to it and the music adds to the feel. I love the story also!

The presentation is really good. I like the style and the story for this game a lot. I think the tech behind the game is really impressive, however I think the time limit is too harsh. It kind of feels like "rocks fall, everyone dies" especially when you have to wait for cycles of hazards. Otherwise, this feels like it might be a good exploration game. Additionally, it was hard to figure out where you were supposed to go; the floor was a bit too dark to see the bridges.