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Clovert Takes On The Gambling Industry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #108 | 4.035 | 4.035 |
Overall | #242 | 3.924 | 3.924 |
Presentation | #464 | 4.018 | 4.018 |
Creativity | #608 | 3.719 | 3.719 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each of the attacks involve various Dice. Furthermore, each of the characters are themed after RNG. There is also an onion that attempts to dice you.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow. That was super solid and polished. I loved all the mechanics, the theme, the humor, all of it. To think this was all we needed to do to take out the gambling industry...
I will say that I found myself wanting to drop green and blue dice on my own character's space since they seem to only affect my character/region, and it was a little counter intuitive to drop those on the enemy. Otherwise, I thought the controls were intuitive and well designed!
I really love how the game looks. Good job
I really like the idea, reminds me of Understale, which was probably the idea ;)
It feels quite easy to play, everything felt easy to dodge imo, but it could also be that I'm used to this kind of dodging/movement in games.
Quite a lot of different dice, I really loved that!
Feel free to try out our game as well :)
Super cool game. I liked the different dice attacks that you could use and I liked the character. Some things I wish were different would probably be the art (its good I just think that the shader on it is unfitting). Another thing is the attacks. They feel inconsistent in a way because some attacks like the bullet chasing attack(s) are long compared to an attack like the falling arrows (or whatever they are called) being short. I think a small boss battle game like this would be super fun. Good job!