Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

DiceVentureView game page

fast pased jump n roll
Submitted by Muffelbabo — 51 minutes, 42 seconds before the deadline
Add to collection

Play game

DiceVenture's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#43541.9643.000
Presentation#44582.0733.167
Overall#46222.0003.056
Creativity#47981.9643.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you roll your special ability again every time you use it

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

I think it's really weird how the special ability is on E. That means that when I want to dash right, I need to press E after pressing D with my index finger. Better would have been putting jump and special on buttons for the right hand so the left hand can focus on movement.

Hi meta_system, thanks for your feedback! Thats why we put the ability on E OR Shift so you can use all buttons with your left hand. Sadly some players thought you can just use the ablity with E AND Shift because of the miserable tutorial :D

Submitted

Man, that was some nice work! 👏

Your character feels really great to play and the art is consistent. Props to you man! 👏

Hi AZAR Majed, thanks for your feedback!

Submitted

I think there are a lot of good ideas here. I like how most of the power ups affected your movement in different ways. It would be really cool if they didn't share a cooldown and you could use them in combination with each-other, levels could be designed around keeping your momentum and speed by using each random power as well as possible as they popped up. 

Hi LittleBeardMan, thanks for your feedback! At first we thought of making the cycle of the abilities in a special order but we thought randomness fits more to the game jam theme. Of course the level-design could be better but we are happy that you had some fun with our game! 

Submitted

The beginning was not as fun, but I enjoyed it much more as I progressed through the levels. The levels were ok and the art was not bad. I personally liked the movement, the distance on the dash and jumps were slightly too far but I really liked moving around and speeding through the level. Great work!

Hi TaLc, thanks for your feeback!

Submitted

The controls are a bit finnicky at times, and the goal of the levels are a little unclear on how to execute. I really liked the take on the theme and the idea, very original, the art and animations were also really great

Hi TechyEarth, thanks for your feedback! Of course the level-design coould be better but we are happy that you had some fun with our game!

Submitted

Love the animations and pixel art. The movement speed and jump don't feel right though. It would be a lot easier to control if the jump height varied on how long you held down the jump button.


also if it's not too much to ask, can you rate my game?

Hi FireSquid, thanks for your feedback! Your idea just makes sense!