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A jam submission

Night at the CasinoView game page

Fend off waves of dice that have come to life in a casino!
Submitted by Zunawe, Ezlo_the_hat, n1fu — 34 minutes, 4 seconds before the deadline
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Night at the Casino's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#33902.5253.571
Overall#37782.3573.333
Creativity#38012.4243.429
Enjoyment#39562.1213.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Night at the Casino, the dice have come to life and are attacking you! On dying, they roll, and picking up the numbers they drop gives you access to special abilities and items from the shop.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Fun music! The live euphonium/singing was cool, I don't know if I've seen a jam game with live singing before? The shop mechanic is interesting, but I def wish there was more gameplay.

Submitted(+1)

Hight fiive! I also made my game about a casino

Submitted(+1)

+1 for the music. It seems like you definitely have some practice because that was really good with haunting tuba and nice singing (or probably a slightly smaller instrument, I am not entirely sure). I tried recording something for a jam on my violin at some point but that didn't go nearly as well.

Gameplay wise I would've liked a little bit more, everything functioned alright, but I missed a bit of a goal, especially after I had purchased both of the weapons once.

Overall though it's a polished game and nice take on the theme, well done!

Developer(+1)

Thank you for the feedback! Ezlo is the one who made the BGM props to him, we planned a lot of things for the game (more enemy variants, more weapon choices also weapon durability system) but sadly within the given time we could only make it into a playable state.