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Roll The Dice Off's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1143 | 3.223 | 3.636 |
Creativity | #1991 | 3.143 | 3.545 |
Overall | #2175 | 2.982 | 3.364 |
Presentation | #3279 | 2.579 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about rolling a dice off a table.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Hi! I made my first roll and was a bit dubious, but when the shop menu opened it was my first "oooooh interesting!" moment of the jam. The art is OK, I got a tiny bit bored when approaching the end, but in general it was a super interesting experience gameplay-wise.
Congratulations :)
So happy and funny for me and my son, love it.
This game was super fun from start to finish. It would be nice if the game had more of an open ending. It would be cool to get more money based off how far you fly off the end edge.
A simple game that got me hooked longer than I'd like to admit 😄
Reminds me so much of that old flash game with the penguin trying to fly. This is one of my favorite games from the jam so far, its a simple concept but it works so so well. My only critique is that I wish the game was a little longer, as I could have played for much more time. That and the fact that the visuals are a little rough. Still though, amazing game
Really interesting and fun concept. Unfortunately my first run was cut a bit short since on one of my throws the game didn't return me back to the menu even though the dice had stopped. I might give it another go later though since I enjoyed it.
This might actually be the best game in the jam, it certainly is the best game i played, while the execution really looks like a game jam one, it's so fun and interesting. Good job.
This might be the most interesting idea , and the only game i finished so far. The art is still roughly, but the game is so addicted and so much potential. Not only with the dice probability, the upgrading of steering and boost also makes player skill matter. The game could better with some few changes such as if i could decide my throw direction, adding some throw strength charging gauge ( like the most of golf game ), and more valuable game pieces if i rolled farther.