Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dice & DragonsView game page

This is a game about dices and puzzles
Submitted by Dracoangie — 12 minutes, 44 seconds before the deadline
Add to collection

Play game

Dice & Dragons's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#39562.1213.000
Presentation#41052.2223.143
Overall#41842.1893.095
Creativity#42462.2223.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you literally are trowing dices to win a dnd game, and moving them to solve the diferent puzzles

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The dialogue was a bit slow and for a person with short attention span like myself I had to just skip it (Sorry!) Maybe make it so that players could make it faster or skip to the full text box. 
I did enjoy the gameplay however, the art was really cool too, so, well done!

(1 edit)

Thanks for the submission! Reminds me a lot of Helltaker.

The good:

  • You made a game that works! Congratulations!
  • The graphics of the gameplay section look nice.
  • The two puzzle levels are interesting.
  • I like how if you push the cube in a corner it will jump back instead of forcing you to restart the level.

The bad:

  • Don't let text slowly crawl into view. And if I press space to make it go faster, don't simply skip to the next text block, display the first text block completely and then jump to the next when I press space a second time.
  • The dice story doesn't seem to have any connection to the gameplay.
  • There needs to be a limit to how many moves you get to make in the level before you fail so that it's actually challenging.
  • A few more levels would have been nice. The story is optional, the levels are the meat of the game and a few more really wouldn't hurt. And I imagine they're not that difficult to code. 

Assuming you knew Helltaker going into this, you also knew how your game would look like next to it. The fact that the dice theme is not part of the gameplay is a bit sad. I think the game is fine. It's certainly above average.

Thanks for participating. I hope we'll see you again next year and good luck!

Submitted

Honest hidden gem in this gamejam, Honestly it's absolutely great, you really should have made a thumbnail and/or put screenshots to gain more traction haha. (You can still do that btw)

I loved the dialogue and the little makeshift (not) DnD board. Really really creative!