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Devil's Bones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2939 | 2.728 | 4.167 |
Overall | #4455 | 2.073 | 3.167 |
Creativity | #4578 | 2.073 | 3.167 |
Enjoyment | #5511 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a Dice and have to kill enemies by manipulating your top face
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
very nice game😍
I love the atmosphere of this game.
Thanks man! The environment was super fun to work on. Was especially cool having a very talented texture artist on the team
Since you genrally don't have an intuitive sense of where on a dice the odd and even numbers are, it just feels like rolling around randomly until you happen to be in a good spot. Also as the others mentioned already movement is unbearably slow which kills any potential this game had sadly. Visuals are really nice though
yeahhh it is unfortunate, thanks for the feedback, very good learning lesson the project was! Glad you liked the look though.
Same opinion here, the game plays really slow. I think it could be fun if it was just a tad bit faster.
The game looks sooo good but the 5 seconds delay between each move is unbearable :( I assume it's a bug ?
Some bad design decisions early on, and then had to compensate to make the game work as intended. Sadly this meant big delays for all the actions :(. Thanks for playing and the kind words though!