Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Escape from Planet Eurydice!View game page

Made in Godot for GMTK Jam 2022
Submitted by Moocowsgomoo — 25 minutes, 38 seconds before the deadline
Add to collection

Play game

Escape from Planet Eurydice!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#20363.1253.125
Enjoyment#26022.6252.625
Overall#27472.7712.771
Presentation#33112.5632.563

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main mechanic is rolling dice and assigning them to tasks.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Love your concept! Great work of your game designer

Hope to see clearer guidance and rules. I failed quickly in the beginning

Submitted

Super creative game !! Love the concept and the gameplay too .But all in all Great work for a 48 hour game jam !! :D

Submitted

Very interesting game concept!  Nice job

Submitted

This is really well designed  and is fun the main thing that I feel could help is limiting the rerolls on each screen would help because I never lost anyone because I could re roll non-skull people until I had enough re rolls to save everyone. But Other than that Its a really unique take on this theme and was well executed.

I'd greatly appreciate it if you rated my game

Congrats on getting this done! I would have really benefitted from a tutorial though. The interface alone isn't intuitive enough to make the gameplay clear.

Game does not load in the browser. I know you asked to have us download it, but most users won't pull down executable files from the internet.

Developer(+1)

The browser version should be working now!

It loads now. I'll give it a shot.