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A jam submission

Abyssal ExplorerView game page

Submitted by Kkurocchin (@kkurocchin), Felipe Augusto, gabrielmontoto (@GabrielmontotoJ), Álan Furtado, imeka — 11 minutes, 35 seconds before the deadline
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Abyssal Explorer's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#41852.1823.333
Overall#47841.9282.944
Enjoyment#48661.7462.667
Creativity#50301.8552.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We use the result of the roll of a D4 as currency so the player can do actions and kill enemies.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

i love the ambience and the artwork! Feels lovecraftian with a nautical touch.  I can see where you were trying to expand the game at the end.  The lighting and graphics were lovely, and maybe the lighting thing could be expanded on in the future to only see certain areas (fog of war?).  Also I love the nautical vibe haha i'm a sucker for anything ocean (the monster sound effects were REALLY COOL)

You've got something really cool here!

Submitted

I like the art and the visual style. Having the mouse light areas up is a good touch, but maybe that should be more impactful / useful in the gameplay.

There is a lack of feedback, most noticeably in the player having no idea how much health they have. Not knowing the health and stats of the mobs, that's fine, but your own health should be a known quantity.

Submitted

I enjoyed it! It did feel a bit aimless though. There really didn't seem to be a goal, and I really didn't know if I was winning or loosing. I really didn't know when to stop, as there really didn't seem to be a place for it. But I liked the visuals, andthe game was simple enough to grasp from the start. 

Submitted

Easy to understand, which I like! Had little trouble figuring out what to do. But it also feels like there is no real progress. I just did the same thing over and over, without things getting more difficult or having to change my strategy or something. That could be improved imo! I would have liked to be able to see my own health also.

No web player? =/

Submitted

I haven't managed to move my character, but that will not stop me slaying these fish ! Roll 1 1 1. Argh...