Clever take on the theme! Controls felt a bit off and the main mechanic was a little cumbersome. It would be great if I didn't have to reroll after every attack.
Solid overall!
Criteria | Rank | Score* | Raw Score |
Creativity | #1624 | 3.273 | 3.273 |
Presentation | #1920 | 3.182 | 3.182 |
Overall | #1993 | 3.045 | 3.045 |
Enjoyment | #2455 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character has to roll consecutives dice to multiply his damage in hopes of defeating the big bad that has an excessively huge health pool.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Clever take on the theme! Controls felt a bit off and the main mechanic was a little cumbersome. It would be great if I didn't have to reroll after every attack.
Solid overall!
Cool game idea, the movement and attacking feels nice even though the controls are unusual. Pretty easy once I figured it out. Sound effects and music would be nice. Btw, I don't think asking people to use an external app for a game jam game will work.
Fun game, had to get used to the movement and attack buttons, but after I while I could beat it. Good work
Its a funny idea, maybe a bit more fun with some "advanced" dice with poison, burn or shield mechanics.
The controls were a bit confusing at the beginning but after a short play time fine for me.
Some music would be great too.
Wow, cool idea! Our first idea was to have more playable characters, with different types of attacks. But we didn't think about different effects for the data, it's certainly something that we can apply in the future. You can take a look at our latest submissions to itch.io if you're interested. If you have a controller, I recommend using the "xppader" app to map your keyboard and play with whatever settings you want. The latest game has original music!
Interesting idea, but the hitboxes seem a bit unfair and the fact that when you are cornered you almost have to take a hit is just frustrating.
Also, it would be nice to have controls that take into account a wider range of keyboard layouts because on an AZERTY keyboard, the keys for the actions really don't feel good.
Cool idea ! However the jump not being on up or space makes it really hard to use for me
Very hard even with the dice rolling damage mechanic; it is easy to miss your swing and lose it.
FYI I found a bug to get infinite I-frames which made it easier but took the fun out (attack while dashing).
I did like the game though some more guidance in game and some character movement/attack improvements could improve this a lot.
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