Was a difficult game but the concept is good. I think focusing on making controlling/assigning actions to rolls to be easier as even in slow mode it just takes too long to assign a button while reacting to the actions being made while searching for the right action in the falling actions.
Jakey113G
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A member registered Jul 17, 2022 · View creator page →
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Test your RNG skills in a Gachapon fuelled, dice based, Goblin slaughter!
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Very hard even with the dice rolling damage mechanic; it is easy to miss your swing and lose it.
FYI I found a bug to get infinite I-frames which made it easier but took the fun out (attack while dashing).
I did like the game though some more guidance in game and some character movement/attack improvements could improve this a lot.