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Dicey Descent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5929 | 1.200 | 1.833 |
Enjoyment | #6029 | 0.982 | 1.500 |
Overall | #6048 | 1.055 | 1.611 |
Creativity | #6080 | 0.982 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our main mechanic is that you control a dice that rolls and tumbles down a hill. We thought a die would provide interesting physics, compared to the typical marbles found in marble rollers. We also implemented a very rudimentary dice-rolling mechanic for score.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Note sure if intentional but once you land on a side, you can't move anymore, and the level ends after a while. To be honest, seeing the ridiculous spinning speeds when moving left or right was quite funny but perhaps atypical for a professional game.
Thank you for playing!
We know the level just ends, there were plans to have more segments of the endless level spawn, but we couldn’t figure that out in time. Whenever you slow down too much or collide with a wall, we also planned on bringing up a score menu, but, again, we unfortunately couldn’t make it.
While, yes, this may be far from professional work, all three of us are new to Godot, and we consider this a success due to how much we learned. We’re thankful we could even get a working prototype.
Same as nanto
Have you downloaded all of the project files available for download, and can you attempt to open the game on another computer? It seems to work for some computers, but not all.
If you could gives us error codes, that’d be nice as well.
I can't play the game, W A S and D do nothing, and there is a bunch of errors in the console that opened in the background.
Have you downloaded all of the project files available for download, and can you attempt to open the game on another computer? It seems to work for some computers, but not all.
If you could gives us error codes, that’d be nice as well.
Further down is all that was printed to the console, and the name of that app was "Roll the Dice (DEBUG)". Only the play button in the menu worked. Once into the game, I couldn't move the dice, interact with anything.![](https://img.itch.zone/aW1nLzk1NzMxNzcucG5n/original/BYcId3.png)
Godot Engine v3.4.stable.official.206ba70f4 - https://godotengine.org
OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 530
OpenGL ES Batching: ON
ERROR: Condition "err" is true. Returned: err
at: load_source_code (modules/gdscript/gdscript.cpp:775)
ERROR: Cannot load source code from file 'res://addons/github-integration/scripts/PluginSettings.gd'.
at: (modules/gdscript/gdscript.cpp:2177)
ERROR: Failed loading resource: res://addons/github-integration/scripts/PluginSettings.gd. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:270)
ERROR: Can't autoload: res://addons/github-integration/scripts/PluginSettings.gd
at: (main/main.cpp:1810)
ERROR: Condition "err" is true. Returned: err
at: load_source_code (modules/gdscript/gdscript.cpp:775)
ERROR: Cannot load source code from file 'res://addons/github-integration/scripts/IconLoaderGithub.gd'.
at: (modules/gdscript/gdscript.cpp:2177)
ERROR: Failed loading resource: res://addons/github-integration/scripts/IconLoaderGithub.gd. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:270)
ERROR: Can't autoload: res://addons/github-integration/scripts/IconLoaderGithub.gd
at: (main/main.cpp:1810)
ERROR: Condition "err" is true. Returned: err
at: load_source_code (modules/gdscript/gdscript.cpp:775)
ERROR: Cannot load source code from file 'res://addons/github-integration/scripts/user_data.gd'.
at: (modules/gdscript/gdscript.cpp:2177)
ERROR: Failed loading resource: res://addons/github-integration/scripts/user_data.gd. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:270)
ERROR: Can't autoload: res://addons/github-integration/scripts/user_data.gd
at: (main/main.cpp:1810)
ERROR: Cannot open file 'res://addons/github-integration/scenes/RestHandler.tscn'.
at: (scene/resources/resource_format_text.cpp:1183)
ERROR: Failed loading resource: res://addons/github-integration/scenes/RestHandler.tscn. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:270)
ERROR: Can't autoload: res://addons/github-integration/scenes/RestHandler.tscn
at: (main/main.cpp:1810)
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