Thank you for playing!
We know the level just ends, there were plans to have more segments of the endless level spawn, but we couldn’t figure that out in time. Whenever you slow down too much or collide with a wall, we also planned on bringing up a score menu, but, again, we unfortunately couldn’t make it.
While, yes, this may be far from professional work, all three of us are new to Godot, and we consider this a success due to how much we learned. We’re thankful we could even get a working prototype.