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Glitch Valley's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.154 | 4.154 |
Controls | #2 | 4.000 | 4.000 |
Audio | #3 | 3.926 | 3.926 |
Theme | #3 | 4.481 | 4.481 |
Fun | #4 | 3.889 | 3.889 |
Originality | #4 | 4.148 | 4.148 |
Graphics | #4 | 4.481 | 4.481 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.1
Source
yes (source: https://github.com/FeraiAli/GodotWildJam10)
Game description
Defend you little piece of gameworld from the everspreading glitch!
Controls
arrowkeys = move, enter/left mousebutton = repair glitches around you.
Discord username
NielsB#8762 Borko #1388 FeraiAli #8898
Participation level
first time
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Comments
Anyway, I played the HTML5 version and I really enjoyed it. Fun little game!
HIGH SCORE: 18615
I enjoyed it. 1 suggestion - it would be cool if the background music would break down at 50%+ world corruption - a simple shifting of pitch would do wonders here :D
Yeah those were all in the planning, but cut do to time :(
but glad you enjoyed it
No corners left un-cut when the deadline hits, I know. There were supposed to be bosses in my submission game 😶.
I found the game quite enjoyable~ I liked the concept and the smooth tune that was playing. Also the graphics were smooth.
Sadly it gets too monotonous after a while~ but well that's true about all survival games, and for something made within 9 days, this one did very well in that department.
Also loved the art !
Thanks for playing!
We all had less time than expected during development week, so it didn't include everything we wanted.
But glad to hear you enjoyed it.
Really nice idea!
Fun concept!
Hi, please export runnable binaries for each platform to make it easier for everyone to play. You can follow a guide on exporting here: https://docs.godotengine.org/en/3.1/getting_started/workflow/export/exporting_pr... Make sure to zip up the Windows and Linux programs with the .pck file too!!
I updated the executables, should work fine now
The Linux download still has the Windows files but at least it works :P
I tried to play your game on Linux but there is no executable. Did you export it correctly?
I accidenly packed the project instead of building a executable, it should be fine now
And there's a Window executable in Linux package.