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Chances Per Second's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #5 | 3.818 | 3.818 |
Graphics | #8 | 3.818 | 3.818 |
Originality | #10 | 3.636 | 3.636 |
Overall | #16 | 2.909 | 2.909 |
Theme | #19 | 2.636 | 2.636 |
Audio | #20 | 1.455 | 1.455 |
Fun | #23 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2 RC1
Source
https://github.com/Iris-6/chancespersecond
Game Description
Small prototype of a space-themed real time card game. Kind of rushed at the end.
Discord Username
Iris#2279
Participation Level
2nd
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Comments
Interesting idea! I included it in my Godot Wild Jam #17 compilation video series, if you’d like to take a look. :)
This is a really cool concept, I'm sadly really confused as to what I'm supposed to do. A tutorial or small explanation would help a lot!
First reaction as I first clicked on things: what the… ?? But it is actually pretty straightforward.
I like the idea, there is good potential, but of course as it is the experience is a bit monotonous: very few card types, no tension as we never feel threatened. But I can imagine a more fleshed out version with more cards and events being a lot of fun.
Also kudos for doing this alone. I've been there, it's hard :)
It is an interesting proof of concept. Hopefully you'll try to do more with this in the future!