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Zombie Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #34 | 1.678 | 2.167 |
Theme | #40 | 1.678 | 2.167 |
Fun | #41 | 1.420 | 1.833 |
Originality | #43 | 1.291 | 1.667 |
Graphics | #43 | 1.420 | 1.833 |
Controls | #43 | 1.549 | 2.000 |
Overall | #43 | 1.506 | 1.944 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Just a heads up, can't get the windows build to run on my machine. Wanna see this 3d menu everyones talking about :(
I dont know what is exactly causing it.... But I think it's the GiProbe. The probe can cause a lot of lag on older devices!
I will upload a post version with a reflection probe instead, so people with lower-end PCs can enjoy the 3d menu aswell! (I will try GLES 2 too.)
The music was kind of loud, but I actually started enjoying it after a couple levels. Definitely intense. I liked the rain effect. Simple but effective. Jumping on the zombies felt responsive but the controls felt a bit floaty. I would have liked a controller option as well maybe. Congrats on making it! good luck in future jams
Thanks for the review! Yes, the music is loud, because it's retro, I forgot to turn the volume down.
The controls are floaty because I wanted stiffness. I will introduce acceleration and other stuff in future jams.
That is a cool 3D main menu
Keep up with game dev man! Enter jams and crank out ideas, I look forward to seeing where you build from here :)
The music while you play, is a little bit annoying in my opinion.
The game itself looks like a solid start to expand on. Try to come up with one or two interesting mechanics and get them right before adding more levels.
True, thanks for the review, it's my first game that I have ever finished(and kinda made).
And also, I have no musical talent whatsoever, so I just find a random good melody and then loop it to oblivion.