Play game
Pushpully's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #13 | 3.623 | 3.800 |
Originality | #19 | 3.242 | 3.400 |
Overall | #22 | 3.162 | 3.317 |
Fun | #23 | 3.242 | 3.400 |
Controls | #26 | 3.051 | 3.200 |
Graphics | #31 | 3.051 | 3.200 |
Audio | #33 | 2.765 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v3.2.3
Source
If asked
Game Description
Attract and repel to get to the end. (Note: game is unfinished, so it gives a black screen after the last level)
Discord Username
Necco
Participation Level (GWJ only)
3rd jam
Participation Level across all Jams
3rd jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really neat game! I love the artstlye, specially the faces that the cubes make. The music is relaxing, that's a good thing for puzzle games. It's a bit short but still fun to complete.
Thank you!
I agree with MrBundles that your inventory selection menu is pretty cool.
I enjoyed playing and was bummed there weren't more levels but that's how gamejams go. I was looking forward to seeing what the other items would be (or what the dot block was in the last level). Overall, nice job in coming up with a pretty original concept :)
Love the game.
Cool concept, did a good job of making the levels interesting but not too hard.
That can be difficult to do in a game jam.
And it's just a small detail but I liked the cool select animations for your menu :)
Awesome game!
Thanks! I wish I had more time for the levels, I had many other ideas but couldn't add them. Thanks for noticing the menu animation ;)
Really good idea for a game and fits the theme quite well! Maybe I'm slow but it has quite a learning curve and would benefit from perhaps a tutorial level or some contextual hints. I think this concept has potential for a casual game, maybe on mobile. Good job!
I ended up with little time for the level design, so I couldn't design the levels as well as I wanted. Thanks for playing!
Nice use of theme! One comment - the way that blocks are manipulated can be somewhat unpredictable at times. I think making their behavior more clear to the player could really improve the game!
I believe you're referring to the big blocks. I was having some problems with them moving constantly, and my last-minute attempt to fix it introduced some problems. I intend to fix it and add levels after the jam, though. Thanks for playing!
Does the game end when you grab the <> powerup? it went to a grey screen for me, anyways nice art, nice puzzles, the music is good for the game, not any specific observation to the game... maybe you could have a lot smaller executable file and do the HTML export., overall nice game!
Yes, it does. I didn't have time to do all the levels I thought of, so the game is incomplete :(
I didn't have time to make an html export - as you can see, I submitted it 2 seconds before the deadline haha. Thanks for the comment!
jajaja 2 seconds, you live at the edge