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A jam submission

Poison CraftView game page

A potion making game, where the player receives orders from customers and prepare potions that solve their problems
Submitted by Tunadel, organicpencil (@organicpencil), Caroldot, scowsh — 41 minutes, 31 seconds before the deadline
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Poison Craft's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#92.7723.143
Originality#92.8983.286
Design (This refers to the space where mechanics take place)#93.2763.714
Gameplay (The mechanics and rules of the game)#102.3942.714
Theme#102.7723.143
Overall#102.8223.200

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version
3.1 alpha 2

Source
See comments

Game description
A potion making game, where the player receives orders from customers and prepare potions that solve their problems

Controls
Mouse Input

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Comments

(+2)

Great game, I had fun playing and really liked the look of the game.

Submitted(+2)

Very nice visuals and sound!

It is a little bit confusing on the begining, but once you get the concept and read the entire book a couple of times it is really fun to play. The time factor makes it dynamic and challenging.

Great job!

Developer (2 edits) (+1)

So our Linux builds are missing the executable. You can either:
-Copy your own export binary and rename it to "Poison Craft (Godot 3.1)"
-Grab the source code: https://github.com/organicpencil/godot-wild-3
-Use a late upload: https://github.com/organicpencil/godot-wild-3/releases/tag/v1.0

Same goes for MacOS, more or less.

PSA: The latter 2 are not the exact build that was uploaded last night. They contain 1 spelling fix.

Submitted (1 edit) (+3)

The presentation all around is very solid. Art, sound effects, music; it's all good.

When I read about needing fire extinguishers and how mandrake leaves could be eaten, it made me think I would actually have to allow for those in game, but actually, I'm glad they aren't; the simple premise of "connect symptom to cure" works nicely. It's a pity I'm good very good at making those connections under pressure, though...

Developer

Thanks dude, It was really nice to see someone playing the game, I think we needed a little more time for refinement, we ended up not having the time to playtest and see the difficult of the orders.

Submitted(+3)

An interesting game with a great art style.

This game looks amazing. The idea of combining materials into potions (not poisons :-P) that people need is really neat. A very comfortable game. 

Sadly, while I think the idea of having vague ailments that need to be cured in specific ways is a fun idea. Some of these were just too cryptic! What sort of potion a person need to keep his dragons from biting people?!

Overall, very quirky and neat. I liked it.