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Ducks and Spell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #34 | 3.591 | 3.591 |
Audio | #40 | 3.227 | 3.227 |
Graphics | #49 | 3.273 | 3.273 |
Overall | #54 | 3.061 | 3.061 |
Theme | #63 | 2.955 | 2.955 |
Fun | #68 | 2.591 | 2.591 |
Controls | #69 | 2.727 | 2.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2
Wildcards Used
YouDontSeenothing
Game Description
you, the place, the duck and your spell
Source
unsure
Discord Username
_The_ Hypnotist_#3045
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Comments
This was nice - like others I had to search a little bit before I knew where the ducks were supposed to go. It would be nice to have a clear indication of how much longer the spell was going to last too.
ou...
I didn't think this... mhh.. it can be an useful feature to add the timeleft of the spell influence
thank you for feedback
what exactly is the goal? :O
it is written on the first sign... on the other two signs there are other informations
The aesthetic and music of the game mixed very well.
I was not sure where exactly the right place for the ducks was, so I just spent minutes walking around. The moving of the camera was a bit jarring.
Overall, a nice simplistic 3D game.
o thank you for feedback
I liked the aesthetic of this game, the minimal colour palette was nice and liked that it was a lovely minimal 3d landscape.
I did find the pulsating screen a bit difficult to work with though unfortunately.
thank you for feedback
Liked the music but might have been better to replace the pulsing effect with sound or other means of communicating heartrate. Having the screen constantly move in and out was not easy on the eyes.
thank you for feedback bro
I tried to play this game, but unfortunately the "heartbeat" effect was difficult for me to play with. The constant pulsing of the screen was stressful on the eyes.
Due to this, I only played for a very short time.
Whilst I understood that I needed to guide the ducks, I wasn't sure where they needed to go.
I should better point out the signs and the rule of keeping the heart rate in an acceptable range by balancing the recovery time with that of the spell
thank you for feedback
This was a pretty fun game. I liked how there was something that happened if your heartbeat got too high instead of just giving a game over. It was difficult though for me to find where the ducks were supposed to go.
I have to better signal the signs, they could be small ...
thank you for playing and feedback
I had fun chasing the ducks, cool music, relaxing game!
thank you :)
Cool game, trickier than expected to get the ducks to follow you and stay with you! I really like the music :)
hahaha ... you know.. they are ducks... :D
thank you!!!
Che bello gioco!
Took me around 4 tries, first couple of times I couldn't find the last duck. Then the third time I got blocked between sleeping ducks and the fence, hahaha. Then I got it! Had to go to the top platform to finish.
That was very enjoyable and you've done really well. The music is great! I quacked to the beat while playing it. Good job!
It was relatively easy because from velopman's stream I remembered where the ducks go to sleep lol.
o Soulseekah.. I really appreciate your games... if I know you like mine.. I'm happy!
Great game! Love the ducks are back :D :D