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HeartBeat Voyage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #55 | 3.070 | 3.500 |
Theme | #57 | 2.982 | 3.400 |
Fun | #67 | 2.631 | 3.000 |
Overall | #70 | 2.748 | 3.133 |
Originality | #71 | 2.894 | 3.300 |
Graphics | #74 | 2.631 | 3.000 |
Audio | #76 | 2.280 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
See No Evil
Game Description
A game where monsters crawl in the darkness.
Source
unsure
Discord Username
@Georgy Angelov, @BloodyStupidViktor, +1 N/A
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Comments
Nicely done! I enjoyed the game and the visuals. Really original idea too - well done!
I love the "light distracting monsters" mechanic! It was difficult navigating in the dark but the heartbeat indicator was nice and intuitive. If you were going to keep this idea and expand on it I feel like a slower progression of "levels" so that I could learn how the monsters behave would have been useful for me.
Edit: Specifically the thing that made it unclear to me was that some of the lights were triggered by me walking close to them, so I was paying attention to controlling the light rather than the monster's behavior. Playing it again just now I can see that you did exactly the thing I was suggesting.
I don't like being surprised in the dark by strange alien monsters and don't knowing who I am...
but I really like the game, nice look, neat controls, the story under it is cool...
:D Happy you like it :)
Very fun game! Distracting monsters using lights is a very original idea too!
I do wish there were some checkpoints though. I found myself running through the same starting section quite a few times due to running into a stray monster near the end.
Thanks! Yeah, checkpoints were in the backlog, but time did not agree :D