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Rampant's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #4 | 4.250 | 4.250 |
Accessibility | #11 | 3.417 | 3.417 |
Fun | #11 | 3.583 | 3.583 |
Audio | #19 | 3.417 | 3.417 |
Overall | #19 | 3.345 | 3.345 |
Originality | #25 | 3.417 | 3.417 |
Controls | #30 | 3.000 | 3.000 |
Theme | #63 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.2
Wildcards Used
None
Game Description
Command a rogue AI growing out of control. Each level up is different. Direct an increasing swarm of sparks, overload enemies with lightning bursts and subsume data bits to increase your power.
Source
No
Discord Username
Archaon#7924
Participation Level (GWJ only)
My first time participating.
Participation Level across all Jams
My first time participating.
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Comments
Very cool game. But I didn't see much of the theme in it
I liked the ideas behind the mechanics! The growth aspect of the game didn't come across very "uncontrollable" but that's fine, everyone interprets the theme differently :).
I think mapping the controls so that you can move while using abilities would've been a little more user-friendly. Maybe making certain actions context-dependent so that you could reuse buttons and reduce the number of controls required to play.
Great art, sound, and music!
Great visual, SFX and music for this top-down movement game, control a swarm of crystals and cast a lightning strike to clear your way, don't get cocky though, as the character itself doesn't do attacks. If your crystals are all destroyed and don't have enough energy to cast any ability, you better hide somewhere or else you will be eliminated...
It's just that maybe the game doesn't fit the theme that well I think, otherwise got nothing more to say.
That was a great little game! I would love to see more levels. The potential for the story is there too, like a Transistor sequel.