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Ngong2000

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A member registered May 30, 2021 · View creator page →

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Thanks for everyone who had given the feedbacks and appreciation during the voting session! Now, I have updated the game with changes including the improvements and fixes. You can play the game once again if you would like to!

Got like 35+ agains, finally get the treasure, mostly died from spikes due to miscalculated the jumps so many times. Nice and unique game, though!

Yeah, there are some polishness need to be done, currently I have done some of the improvements, hopefully can update the game right after the voting is over. Thanks for your playing!

Cool idea! The janitor is a bit too fast though, the saved money amount works like score but I guess this is one way to interpret the theme. 

I like there are multiple endings of it, but I can't really get enough money to do anything especially on the last event, no matter which city type I have chosen. But it could be also a message that there's nothing you can do scenario. Nice entry though!

Nice simulation, maybe next time you can learn to export the game and upload to the platform?

The visuals are nice! Having so much fun to absorb trees to gain mass, though the game is laggy and can use some improvements for absorbing objects, I mean, aiming and absorbing one by one is a bit slow. Maybe can do AOE destruction or absorbs as an upgrade or change the base attack to this as well?

Anyway, good entry!

Nice simple game you made in a few hours, keep up with your game development!

Another great interpretation of the theme! Although at the later levels of the game, they just went for requiring the player to pixel jump and land on other side of the platform. Good entry!

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You can interact the green box by pressing E on it, then you can select one to carry by pressing left and right arrows and Enter to equip, I should have mentioned this before. 

Thanks for your playing though!

Good use of theme, keep up with the development of your game, hope you can finish developing the game!

Great interpretation of the theme! Though the pollution meter is rising too fast by just 5 piles of plastics and I seemed stuck at the "second stage" when I have 2 groups of blue, red, green fish and 3 groups of yellow fish secured, the music and visuals of the game are nice though!

Nice rhythm game, I wasn't paid attention I can change form until after playing the first round, a minor issue I found is that the music and sound volumes will be reset whenever I clicked the options button. Still, have fun with your game dev journey!

Nice suggestion, and thank you for playing!

I like the parts when there are critical situation happening during travelling to the moon, fortunately there is always enough time to set things back to normal. Good entry!

Yeah, I'm sorry for the inconveniences caused, I was too focused on fixing some bugs and modelling some models, plus had to sleep earlier(that time is around May 14th 11pm, submission time for me in GMT+8 is 15th 6am), so I submitted a bit rushed.

I've put the instructions at my game page's descriptions now, and thanks for the feedback!

Great puzzle game! I also like the connections between several characters appearance during gameplay, well done!

Never expected this game has a installer to install and play from a game jam like this one. I thought that the game will be city-building genre which turns out to be just choose an option to delay the building process. Despite this, I really like how the thing progress and music really fit situation as a corrupted senator behind all of these!

Anyway, good game!

At first I have a bit hard time to realize how the mechanics work and just send my character flying, then get stabbed by the flying enemy. And I think at least a music can be put during the gameplay, cool visual effects though. Nice game you have made!

The platforms and the knockback could do some improvements, as most of the times I want to jump up to another platform, then get stuck because of under the cliff, gets hit by the enemies almost send my character to the sky and can't really get around the enemy to hit. Anyway, hope you're happy developing your game!

Nice simple fighting game! A bit weird to break stuff for regain health though, and also could use a little bit indicator if character or opponent gets hit, so can feel a bit more punchiness. By the way, nice entry!

Although I haven't finished all the levels, but the levels are challenging, controls and visual effects are really good, will continue to play the game when I got free, nice entry!

Yeah, I think I messed up with the Linux build, because I forgot to export additional json file for the build, later will update when I have time after the jam is over. Also I have done some and currently still doing some improvements for now, but I always use mouse so that I didn't considered much on the touchpad, maybe could be the controls issue for some actions which haven't done much yet.

Anyway, thanks for your comment and feedback!

The dialogue around his mom is quite familiar... Although my parents won't do any hiding on computer to prevent me play game, at least not directly.

Would like to see how the character uses the sword, but I guess the main point of this game is around his mother, so no combat involved. Also, just noticed that he doesn't wears pants/trouser from the thumbnail, it's cute, I guess. (Main menu shows that as well, just didn't noticed that before)

By the way, nice game!

Wow, the ending is surely unexpected... at least for me.

Although I don't really know how the swiping left works, I just keep pressing right arrow key to eventually get one match, and then I get to choose one of three options in every segment of conversations. The outcomes of these conversations were not much, yet still engaging enough to have me continue to see if there's an ending to this, eventually get an ending in this game. Don't know if there's another ending, however.

Could use some more conversation outcomes after a player chose an option, but I think that's the feedback I have for now. Good entry!

This is a nice management game, actually, you mine the ores and craft armors and shields to serve the orders. I noticed the order time limit will pause if you get inside the mine, which is fine, since mining stone one by one and dragging these tiny ores one by one will take some time. However, if there's a way to re-evaluate the smelted ingots' weight and quality, it would be cool since I will first put them on the ground for the later use. It would be nice if you could just press "E" to anvil or something, to automatically put something on it as well, in fixed positions will do! Gold coins could be used in a way like hiring new staff to mine and smelt ores, a bit "automation" management will do so that the player could just take the ingots to craft. Oh, could use some optimization and controls improvement as well.

Anyway, good entry!

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The graphics, audio and voice acting in this game are really good, although my laptop is not really good enough to run the game smoothly during the gameplay, especially in the day time scene, I'm glad that I still get to the end. You guys were doing a good job to developing this game, good entry!

Although there were some control problems during the gameplay, I actually have a lot of fun playing this! I thought that you used a Minecraft music when just starting the game, but I'm glad that all the things including music are made by yourself! Good game!

Not sure if I need to have at least a friend to play together like LAN play or just that don't have any player online right now. Although there are issues such as controls and some background items will cover the player character, but nice concept I must say!

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Cool minigames! Not sure if there's an alternative ending by playing well though. Also not sure if I get the meaning of cliches used in the game or not, I only know the game corp and CEO, stuff like that.

By the way, good entry!

Yeah, there are many things need to be fixed or improved, actually I've already noticed some of the things that can cause bugs/crashes before submitting, but unable to do that due to some basic mechanisms done while having around under 5 days to submit and also have to add some contents for "end-game stage".

As for the crash while you're trying to fix the spaceship, you only have a thruster crafted in your inventory and you get close to spaceship and press E to fix, sadly that I can't reproduce this bug as you did and pointed out for now... The crafting system has a big flaw currently, it will iterate through your inventory and check if you have one of these resources, it will craft same item multiple times for you if you have more than one resource that is listed in that crafting recipe.

There are other things that you've pointed out such as to limit how deep the player can fall down and better placing blocks control, not sure if I'm mistaken your points, one approach I have think of is to control the way of the world generate so that it didn't vertical gap too much, the placing block control sure is not very convenient and I've yet to find out a way to fix it for now.

By the way, I'm really, really appreciated your comments and feedbacks you've given here, thanks for your playing!

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Good cyberpunk background turn-based strategy game, the graphics and audio are pretty good as well! The only thing I find it a bit inconvenient is that I can't simply click other actions to swap the action I want to take, which is I forgot I can press ESC key to cancel until I beat the game and looked up for instructions again. Anyway, good entry!

The gameplay concept is nice I think, just like Plague Inc., you must spread fire to burn down all the places in a level, I was so close to beat the third level though. Nice entry!

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The crafting panel appears when your character comes near to the malfunctioned ship at start(it appears at the middle left), and then you can gather resources with your starting mining tool and craft stuff. Thanks for your comment on this one though! 

I should've given some instructions in my page before, will do it when I've time. 

I was frustrated with the controls and can't really get with the jumping, thus I didn't get to the finish and maybe just halfway through, unfortunately. Sorry for nitpicking the controls, but still, you really did the good job with the jelly cat and the music used in the game, nice entry!

I don't really know how these reviews work, but writing own stories as scripts sure is fun! And here's the money I get for now.

Cool clicking button RPG!

Thanks for your comment on this!

Wow, I never expected this, I was just saying that if I could get another one Impressive gem so that I can get to achieve another one painting after finishing the game. Thanks for the effort though!