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A jam submission

Explorer's seaView game page

explore the sea and lift the curst
Submitted by Fat Boar — 20 minutes, 5 seconds before the deadline
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Explorer's sea's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#731.0212.500
Theme#741.4293.500
Accessibility#740.8162.000
Originality#740.8162.000
Graphics#741.0212.500
Fun#740.6121.500
Controls#741.0212.500
Overall#740.9622.357

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Gles2

Wildcards Used
None

Game Description
Try to finish the game without getting to big

Source
I have no source

Discord Username
N/A

Participation Level (GWJ only)
first time

Participation Level across all Jams
first time

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Comments

Submitted

Game seems to run fine on MacOS. Resolution is fixed at 1920x1080 (I think?), which overflowed my laptop screen until I resized my display resolution. I suggest trying a “viewport” display mode under “Project -> Project Settings -> Display -> Window -> Stretch -> Mode”.

It’s very easy to get lost at sea. Maybe add some indicators on the edge of the screen which direction you should be headed if you get too far off track?

Submitted (1 edit) (+1)

The linux download seems to just be the pck file without the runnable.

in case you don't know: linux needs the file ending in .x86_64 and the .pck file

Submitted

I was unable to launch the game on Windows. I got an error stating “Couldn’t load project data at path “.”. Is the .pck file missing?”. Maybe double-check the exported project and contact the jam admins to see if you can upload a fixed version?