Cute artwork and fun to play! It took me one playthrough to understand how the time progression worked, but otherwise the game felt intuitive.
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Ghostly Gardening's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #16 | 3.763 | 4.091 |
Graphics | #19 | 3.679 | 4.000 |
Controls | #28 | 3.010 | 3.273 |
Fun | #28 | 3.094 | 3.364 |
Accessibility | #28 | 2.843 | 3.091 |
Overall | #33 | 3.022 | 3.286 |
Theme | #44 | 3.010 | 3.273 |
Audio | #54 | 1.756 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.2.stable
Wildcards Used
Spoopy, Who Even Reads
Game Description
It's the year 2145. You're a ghost and Halloween is approaching. You want to grow the biggest pumpkin of the season and decide to take advantage of the city's automatic irrigation system to do so. Swap your pumpkin with the flowers being watered to make it grow. But watch out! Make sure not to do any permanent damage to the plants by letting them die. A ghost should, after all, be invisible. [Credits] Game Design: Both, Graphic Design: Illusia, Coding and Audio: PhindieGames
How does your game tie into the theme?
It takes place in a Solarpunk city
Source
No, it's spaghetti
Discord Username
PhindieGames, Illusia
Participation Level (GWJ Only)
First time for Illusia, PhindieGames participated a couple times
Participation Level across all Jams
Not the first jam for either, but we have less than 10 jams each under our belt
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