This game oozes style, I really enjoyed the mix of a bit of 3D platforming.
Kirblee
Creator of
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This game needs so many more people to play it. Its extremely creative and well-made. I specifically love the art, the comedy, the gameplay, and the first boss. The only thing I can think I would want changed on my end is the text as at a number of times it was slightly more difficult to read than I think it should have.
Our whole game dev team played this and were like "WOAH"
I would look forward to a more polished expanded release of this game.
We are so happy you had fun with our game! Sorry you had issues with the different keys input, thats something we will make sure to take into consideration for the next game :) Sadly the you save your mother ending didnt call correctly due to a bug, but rest assured that you did wind up helping your mom!
Very nice game! The game was well-scoped for a gamejam and I liked the artstyle! But I think the game really shines in the game design, there are a lot of choices there that I appreciated, like:
- Enemies don't hurt you but instead act as a bounce. That was really nice cause they were pretty hard to avoid, but still add a good challenge.
- Falling offscreen doesn't kill you, it hurts you but then you have a nice recovery window and can go through some obstacles. Makes the more chaotic moments more forgiving.
- Almost every platform jump will drag the screen high enough to remove the last platform. Keeps from allowing the player to slow the pacing down and recharge the platform charges, better for game pacing and challenge (especially for a high score game).
- Indicators for the offscreen hazards. Very helpful, would be hard to excel at the game without them. Puts more of the onus of failure on the player.
- Platform charges. Adds a lot to the push-pull of the game! The timing of recharge feels just right, and it does a lot to push the player to explore options for playing the game. Also reins in the power of being able to put platforms wherever.
Great job!
Nice game! It was quite fun and well-scoped for a gamejam, and the palette and graphics were quite nice! I wish there wasn't a limit on the workers, so that you could continue to ramp up production throughout, maybe make the ship cargo space upgradable. Cause once you get enough gunmen there isn't anything to do except wait for the game to end. Not really a bad thing, its cool to watch the setup you worked for succeed, just wanted more to do cause it is fun!
Great job all around! The game fits the theme and wild cards great in a real creative way! Music, visuals, gameplay, this game got it all and excels! Puzzles were well crafted and the climb in complexity is well-paced. Lots of great smoothness in transitions, opening, camera turn, etc. that's easy to pass over but it adds a lot to giving the game a feeling of quality. Bravo!
Great game! I love the strong atmosphere this game presents, does a great job backing up the RPG elements, and getting to set the characteristics at the start is cool! It was disheartening to finally make it to the pyramid to find out I was missing the scarab and die soon thereafter, but I enjoyed the journey and the obelisks were helpful.
Fantastic piece! Really encapsulates the theme magnificently! Particularly the orchestra feel and giving the melody to the horns in a couple places really gives the feel of a grand adventure.
I am a sucker for pieces with a long, building crescendo ripe with tension. Add a tempo build to that and I am smitten. The second half delivered on that flawlessly! I loved it!
The move at 1'11" pitch drop out of the piano section was a really cool transition. It comes kinda unexpectedly but does very well in setting up the next segment.
It blows my mind something like this could be made in a week. Bravo!
Credits:
BGM - RetroFuture Clean - Kevin Macleod https://www.youtube.com/watch?v=DGO3z5O8E-0
Cash Register by kiddpark https://freesound.org/people/kiddpark/sounds/201159/
Blender by bmusic92 https://freesound.org/people/bmusic92/sounds/232915/
Boiling Water by InspectorJ https://freesound.org/people/InspectorJ/sounds/412843/
Female Shout by kokpetiyot https://freesound.org/people/kokopetiyot/sounds/218417/ Convenience Store Door Chime by zebragrrl https://freesound.org/people/zebragrrl/sounds/632227/
Wow, this game is great! I like how it plays and the mechanics were enough to keep you frantically moving but well paced so that you're not completely overwhelmed. The enemies giving feedback to your actions is particularly great and the atmosphere is wonderful! My only complaint is that when I lost the first time, I wasn't entirely sure if it was a loss until I played it again and won. But the lore triggering when you take damage is a nice touch, certainly helps being told outright what got you so then you can look them up in the book. Overall a great experience!