Play game
MooniacRescue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #18 | 3.010 | 3.273 |
Graphics | #30 | 3.261 | 3.545 |
Audio | #33 | 3.094 | 3.364 |
Originality | #40 | 2.843 | 3.091 |
Overall | #41 | 2.867 | 3.117 |
Fun | #41 | 2.592 | 2.818 |
Controls | #46 | 2.592 | 2.818 |
Theme | #52 | 2.676 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool rescue mission. The errors were a little annoying, but overall not bad.
P.S. I have already seen the same settings screen in another game (https://dhux.itch.io/unstable). Where did you get it from?
Nice catch about the settings screen! We are using a forked version of a template which have this GUI you're talking about.
BTW, thanks for playing!
Very Cool! I really liked the CRT screen effect. The change in the controls was a bit weird at first. I thought it was a bug but from reading the comments it is not.
It's a nice shader we found in the godot shaders page,it has a lot of them you should check it. Thanks for the feedback!
this time is honestly a feature haha. Maybe we should add more hints on to why that happens. Our audio guy is truly great and makes our games way better. Thanks for playing!
Nice job! I was able to find all of the pieces right before the timer went off. :) I enjoyed the story and the little robot. I also really liked the CRT effect you had on the dialog screens.
thanks for the feedback! We added an amazing storyteller teammate for this one!
Some inertia would be nice for the vehicle.
The delays before and after dialogues are annoying, but not as annoying as the “fix error” dialogues which can repeat so quickly it takes away any joy from the ongoing exploration.
Those annoyances prevented me from re-trying after finding only 6 pieces of the ship, but otherwise solid little game.
Thanks for playing and the feedback!
Awww, I wanted more of that. I managed to find 7 pieces and was looking forward to playing as B.O.B. I couldn't help but notice how this game used a bit of last month's GWJ theme, maybe some assets, too ;-)
I'd partially agree with Exuin's feedback regarding the random errors. They fit with the theme, but didn't add to the fun factor of the game. Perhaps there could be regional hazards that cause them, giving the player some agency over when these events occur?
Great accessibility controls, especially the controls remapping setup was really robust. Credits screen didn't seem to work for me.
Good work to the whole team!
Hi! Thanks for the kind words and the feedback, we definitely think this game as a sequel to the last one!
This game is cute but the random errors aren't really that fun, they're just tedious. The filter doesn't make it any easier too, since you can't tell the difference between "0" and "8".
Mmm we didn't realize the filter issue was something.
Thanks for playing!
Really fun and somewhat hectic game, the fact larry can break or have its control reversed at any moment with the timer approaching 0 can make it a bit stressful at time, in a good way :)
I found a bug though: looks like the piece counting doesn't reset if you loose, I ended up winning the second time I played by just getting the one piece I was missing the first run.
Thanks for the feedback!
Yes, some issues have been appeared after uploading the game!