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Last Signal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #4 | 3.536 | 3.750 |
Originality | #5 | 4.007 | 4.250 |
Theme | #6 | 4.007 | 4.250 |
Overall | #9 | 3.435 | 3.643 |
Fun | #9 | 3.300 | 3.500 |
Accessibility | #11 | 3.064 | 3.250 |
Audio | #17 | 2.828 | 3.000 |
Graphics | #19 | 3.300 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
N/A
Game Description
You will play as a scavenger trapped in the middle of an asteroid field with just a basic mining tool. To battle the intense thermal wave coming from the system's star you must leave the ship and mine the asteroid, use the resources to UPGRADES your ship and mining tool.
How does your game tie into the theme?
You must keep upgrading you tool and ship in order to stay alive
Source(s)
N/A
Discord Username
N/A
Participation Level (GWJ Only)
0
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Comments
Pretty good concept and idea, it kept me hooked for a good while, unfortunately it got very repetitive, maybe you could make the player get different types of resources, and different upgrades to help him, like some drones and things like that. It reminded me A LOT of Dome Keeper, both have basically the same gameplay loop, mine for resources, get back to base, upgrade, and return, but on Dome Keeper's case you still need to defend your base, just like a tower defense, and I think you could go in that direction, or something similar with this game. Maybe you could defend your ship from space debris or asteroids, even aliens, you have a lot of options to choose from. The UI was Awesome, I loved it. I really liked you game!
Breathing was awkward, maybe make it quieter. The game is endless yet it's still fun with the game cycle. I got greedy and lost like a jumpscare. You can make this like a horror game like darkwood. 69/69 good game.