Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MundiMutatio

18
Posts
2
Followers
1
Following
A member registered Mar 13, 2022 · View creator page →

Creator of

Recent community posts

Game feels really good, got stuck after finding the dead body in the crystal forest and it said and end of content. Is there really nothing else. The bridge collapsed and I couldn't find a way around it. The crystal forest is so confusing and made me lost still good though. I would literally play this game for hour fr. Could use some images when interacting with items for visuals. The map becoming bigger, having items that give you access to places or hidden items, currently the visuals are unique. All really nice stuff.

Pretty unplayable because there seems to be no spawn check for the monsters or at least provide an explanation for its seemingly unpredictable mechanic of teleporting to the player or how to combat that, I see that I can rate it to many Jams. I like spamming my games in my Jams to but I would update this to be playable somewhat.

OMG BEST GAME EVER!!! ANY NEW UPDATES?? WHEN!!!

A good game from a good idea. 420/420

True

Breathing was awkward, maybe make it quieter. The game is endless yet it's still fun with the game cycle. I got greedy and lost like a jumpscare. You can make this like a horror game like darkwood. 69/69 good game.

This game was evil at the start bro, it gave me half star for both my recipes. I don't really know my goal other than making recipes at first. I suggest slowly showing new mechanics rather than give access to the whole game cause I didn't know what to do when I started and read everything at first. I also was surprised by the stars on my bread aswell, I was whiplashed by being bad at the game already. Maybe point to a certain direction how to make good bread at the start or something idk. 69/420 it works on windows.

Dawg the screen isnt resizeable or stretching and stuff like that. Also control isn't shown dawg. But yeah I use a keypad so I pretty much lose at the start real quick so mind if you lessen the enemy amount at first and the maze part of the game is really evil for a vampire survivor kind of game. It works though. 69/420

At least it worked than the other unrated and uncommented games I check out. FOr that it's 69/420

Already played it dawg

I don't know if you're sorry this game is bad or it's hard. I couldn't finish past the clouds and rainbow phase. It's too hard. The game is very random and I can see that the upgrades happen after surviving the stage. This is a rage game and I lost many times but the aesthetic and quick restart made me continue playing against my will. If you didn't intend on making this a rage game. Lose the momentum of the player so it stops when i stop pressing the button unless it's actually a rage game then kudos and wtf is with the bimbo stuff.

Nah dawg, this had a warning before playing in Windows. If I don't comment back, tell the boys this game is sus.

The resolution was too big for my computer, the pck also is missing idk how but i got to play for the first few seconds. I guessed how to play by clicking esc but it just crashed a few seconds after that. I used windows.

Can't play in Windows. It says the pck file is missing and the title is called rougelike tutorial.

It's actually a good game for a jam. And a start for a really good game. I already gave my whole feedback in the page itself so you already know it's 69/420.

I played up to 11 minutes in lvl 12. I stopped playing because there's not much I can do anymore and I felt like I've seen enough to know what the game is about. My feedback:

-game doesn't feel difficult enough to feel like a threat. I would suggest adding a timer every 30s or 60s where the ships speed up and have more spawning in because the game's only pull for me was the powers.

-leveling up could be better if it's twice as fast but if you can't add more powerups leveling up would maxed too fast. That's okay it's fine as it is for now. The leveling up is also too slow in lvl2. The leveling could get harder and harder by a little like 10% increase in required xp but make it easy to level up at first.

-the rocket powerup is broken. It levels up along with the first weapon and it doesnt do its job which is heat seeking making it like an addition of attack from the first weapon.

-the gems could have more variety like having random level exp for smal, medium or large xp with different colors.

-the enemy variety is lacking a little like a harder to kill enemy, faster enemy or even an enemy moving side to side or shooting back at you. It would be nice. Or a ship trying to follow you so you have to hit it by force. I also dislike when the enemy passes you, I think i should be damaged to incentivize killing everyone.

-Pausing is also a good idea because it never ends. ALthough I use leveling up as a pause so its fine.

-Could you a bar for the cooldown when you can shoot? Because when i tap it too fast, i felt it was unresponsive. Another good idea is to make the shooting automatic without the need for input like vampire survivor since when I discovered i can hold spacebar, it was pretty much automatic anyway.


I felt like I'm being to critical but it is a good start though, I also played vampire survivor and it's inspiration which Magic Survival so I really this genre. A good start for a game. 69/420

I guess I can make the play familiar first. 

I don't really know what relly load means 💀