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Ghost House '82's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #16 | 3.154 | 3.154 |
Theme | #19 | 3.615 | 3.615 |
Controls | #21 | 3.154 | 3.154 |
Accessibility | #27 | 2.846 | 2.846 |
Overall | #32 | 2.934 | 2.934 |
Graphics | #33 | 2.692 | 2.692 |
Audio | #34 | 2.462 | 2.462 |
Originality | #34 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
Guiding Light
Game Description
Hunt ghosts in a vaguely ZX Spectrum-inspired game.
How does your game tie into the theme?
There's ghosts. Ghosts!
Source(s)
N/A
Discord Username
N/A
Participation Level (GWJ Only)
1
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Comments
Nice Game. I had no control or performance Issues and everything worked fine for me. I like the idea of having a cross and shooting cross’s. Also even it is not my kind of game type with this retro style and music I think you did very well!
Nice job on your first GWJ entry. I enjoyed shooting the crosses at the ghost and exploring the mansion. I died once, and played my entire second playthrough with the red overlay. I did manage to get to the end and found the victory screen very funny. :)
Love the 8-bit inspiration and minimalist audio! I liked the fact that you can pick fight one at a time by not glancing at the ghost’s position.
Really nice, congrats!
Takes me back to the old days of the ZX spectrum indeed. Nice work! My only suggestion is to have a look at pathfinding. Ghosts got stuck behind walls a couple of times. AStar should solve that.
I don't know if you intended a jump scare at the very first few ghost, but it jumped scared me hahaha.
Really nice touch on the retro style of graphics.
It wasn't intentional, but you're not the first person to tell me the first ghost caught them by surprise!
Thanks for the feedback. :)
Felt like a perfect homage to classic old-school retro games. Nicely done!
Thanks -- that was the exact vibe I was going for!