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Containment-02's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #34 | 2.400 | 3.143 |
Originality | #36 | 2.946 | 3.857 |
Theme | #40 | 2.837 | 3.714 |
Graphics | #46 | 2.291 | 3.000 |
Overall | #46 | 2.213 | 2.898 |
Fun | #47 | 1.637 | 2.143 |
Controls | #49 | 1.637 | 2.143 |
Accessibility | #51 | 1.746 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0
Wildcards Used
Collect
Game Description
An ambient gambling expierence
How does your game tie into the theme?
collecting monsters
Source(s)
N/A
Discord Username(s)
/dev/Max#6049
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
I didnt explore too much, but this turned out to be a really great entry. A simple introduction in the game or 1-2 sentences on the game page would have been helpful, though.
For anyone wondering how to play: open the menu (ESC), have a glance at the help tab, and then start with buying something from the monster lottery.
Overall, the game feels pretty polished, the mood is nice (it also has some scp vibes), and the idea is strong. Solid entry!
I wasn't sure how to play :( I included it in my compilation video series for the Godot Wild Jam #56, if you’d like to check it out. :)
I liked the creativity in the monster design.
I admit I don't fully understand the mechanics of the game bit I imagine given more time you could ease a user into them one at a time.