cool game, and a nice atmosphere. I had some issues with the mouse in the browser, also some sound artifacts that sounded like they were played multiple times at the same time, so a download version would have been nice. I do appreciate the overall feel, it has like an eery vibe with the enemies suddenly starting to attack you. Pretty nice!
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Phew, very hard. I don't get how to use the second weapon properly. Fighting the light grey enemies with the sword, attacking the dark ones with the arrows, especially when health is low. But at some point there's too many enemies, affecting performance. With some more polish on the controls, this will be a cool game, I think. I do like the challenge though! Good job, especially for a first entry.
Uh, a cool idea! This feels like a combination of an incremental and an element/combination game. I really like the animations, and the speed slider makes the game very user friendly. I kinda expected something to go wrong, but thats probably just me watching too many sci-fi movies. Some sfx / music would have been cool, but all in all it feels pretty good already. Nice!
Cool idea, this is a good interpretation of the theme. I do feel like that the upgrades don't really keep up with the cost increase. I agree with Chippper, too, some feedback would be nice as well. Lastly I feel that having the shop share the area with the click field was a bit confusing. I'd love to see some refined version of this ;)
Cool game with a nice concept, the overall feel makes a good impression. I didn't get past the password puzzle, I guess I didn't play enough of the math games that you see in social media. I liked that you could drop any shape in the middle in the shape match game, I guess you did put a lot of references in there. Nice!
Fun idea! why do I have the feeling the tadpoles are not as innocent as described? I sometimes found a small bug where I could place a pieces over another piece. It also took me a bit to realize the "Go Home" button does not bring you back to the main menu, but finishes a level. But overall, you did a good job! The music fits the prison theme well, too
Thanks for playing and for the review!
You've managed to play the game during the time when we had the boss bug still in there, which basically prevented the second half of the game (we filed a bug report and uploaded a fix, but it's still a bit broken for large boss sizes I think).
The idea for the rhythm game is to match the notes with the String right above the pipes. I guess this is still a bit confusing with the pipes shown.
This entry is one of my favorites. Great storytelling, with the visuals and sfx helping to creating a mysterious atmosphere. The puzzles are beginner-friendly, and the game mechanics (e.g. the 2D puzzles) are decent. There are only a few things that I would improve:
- relevant notes/information can't be obtained again, e.g. notes are removed after you've read them, or dialogues (because they are important e.g. for the last puzzle)
- sometimes the sfx does not quite match the room (footsteps on wood in the bathroom)
- the visual style of the character appears to be a bit different than the rest of the game, imho
- the game felt too easy / linear for my taste - the only challenge for me was the final door. I did not solve this correctly, despite knowing that I had to look out for clues (from watching Vikfro's stream) - I guess I'm not an attentive reader^^
These are rather nitpicks though, overall I really enjoyed the game.
Great mood! I like the art style and the music, they fit very well. The mirror ability is a nice touch, although I'm not sure when/how the ability is reloaded. The boss fight in the end had a weird difficulty curve for me. In the beginning it was hard to make a hit without the shadow ability, but later it lagged and it was way easier to avoid the bullets. Cool entry though!