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Knocked Noggin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #30 | 2.526 | 2.917 |
Originality | #32 | 3.103 | 3.583 |
Theme | #38 | 2.237 | 2.583 |
Fun | #39 | 2.382 | 2.750 |
Overall | #42 | 2.144 | 2.476 |
Accessibility | #45 | 1.660 | 1.917 |
Controls | #45 | 1.588 | 1.833 |
Graphics | #46 | 1.516 | 1.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0.2
Wildcards Used
N/A
Game Description
Skateboard game.
How does your game tie into the theme?
The player has bumped their head and must collect memories to remember how to do tricks.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
2
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Fun take on the theme! Character felt a bit unwieldy but it's always fun to see a skateboarding game.
That intro was funny haha. The skating had good feeling, the music was fitting pretty well! Good Job!
Very cute game! Loved the little intro. Was a very clever fit for the theme! It was fun rolling down the level, although the camera freaked out a few times! 😅 Nice job. :)
fun idea! character was a little difficult to control, but other than this feels like it must've been very fun to create! :D
nice little jam game, well done!
I like the idea of having to learn forgotten tricks again in order to get better at skating! Also thought the intro cutscene dialogue was really funny :D
The controls were a little unwieldy at times, but I was usually able to get back on track and continue down the course when I got turned around. It might have been nice to have some kind of points system or something just so the player feels like there’s a reason to do some tricks!
I didn’t quite understand the memory collection part at first but it’s an interesting way to present a tutorial! The only downside is that if you miss one of the collectibles you might never see those instructions without restarting the level, and actually I had to do so several times to get both of the memories near the beginning. Maybe a simpler flat level would be good for the tutorial before throwing the player into a racecourse like this.
Hard to control it and at some point I flopped under the map, did a 360 and clipped back up (best stunt ever), but then I was sort of stuck over an obstacle and couldn't turn around or move towards the direction I wanted.
The game doesn't really look attractive but I wanted to see how smooth the controls were. I can say that it still needs a lot of work to make it a good skateboarding game. The ost is nice though.
Hey, thanks for trying it out and the feedback. I agree, the controls don't feel right but didn't have a lot of time to fiddle with it; I think some of it stems from using the VehicleBody3D node. This is maybe my 3rd attempt at 3d and there are way more gotchas than 2d but still a good learning experience.
On the attractiveness :), there wouldn't have been any textures until Raptor added them within the last few hours.
If you do get stuck you can press ` or control (escape won't work in web) to open a menu and can restart the level from there.
Thanks again for the comments. Can't take any credit on the music that's all punkrockglock https://punkrockglock.itch.io/ & https://soundcloud.com/punkrockglock