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Neon Core - Storm Snake - POC's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #38 | 2.942 | 3.750 |
Controls | #69 | 1.765 | 2.250 |
Accessibility | #72 | 1.569 | 2.000 |
Theme | #72 | 2.353 | 3.000 |
Overall | #74 | 1.779 | 2.268 |
Originality | #75 | 1.961 | 2.500 |
Fun | #77 | 1.079 | 1.375 |
Audio | #79 | 0.784 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved the graphical style of the game!!
Thanks
I quite like the aesthetics, especially the outside view, though I agree with some comments in it has a bit too much contrast, as for the actual game, I found the biggest issue being that the game is actually not done. I like the story you set up, but that has not made it into the actual game sadly.
Thanks, certainly I’ll finish the game in a post jam moment, the story it’s a part of a bigger timeline, that I’ll explore in an series of short games, and my main objective in this prototype was to test the aesthetics for this series, and the feedbacks are helping a lot.
I really liked the shaders and graphics of this game would be very cool to see what it looks like when finished :D.
Thanks :)
I walked and walked, and couldn’t find the frog. Everywhere looked the same.
Black objects with white outlines had a very high contrast, moving tires with white outlines made my eyes water.
Thanks for the feedback, I’m thinking to include some image adjust to reduce the bright of the outlines, the wagons are randomly positioned at every new game, the quantity also changes, but due the lack of time I was able to include only 4 types of wagons the goal it’s 16 types with some sub variations.
Found the frog!
As mentioned, it would have been nice to move a bit faster. Even with a simple sprint, this limited experience would have been better. The art style was really intriguing, though! You're definitely onto something there!
Thanks, a sprint it’s a good idea I’ll implement this.
Mouse sensitivity is very high you also move a bit slow where the main objective is to run around to find frog. Cool look though with black base and bright outline
Thanks, I didn’t have much time to refine the details, about the objective and controls, in the post jam updates I’ll fix the controls and add the main mechanics, it will be something about investigate the train to retrieve the power source, so the objective it’s to learn about the timeline, and the story about what happened with the people that build the train.