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Trenchtanic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #31 | 2.556 | 2.800 |
Controls | #35 | 2.100 | 2.300 |
Accessibility | #38 | 2.008 | 2.200 |
Overall | #39 | 2.060 | 2.257 |
Fun | #40 | 1.917 | 2.100 |
Originality | #40 | 2.373 | 2.600 |
Theme | #41 | 2.282 | 2.500 |
Audio | #48 | 1.187 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.1
Wildcards Used
Icarus, Diplomatic
Game Description
Short 3D procedural submarine trench diving and mining game
How does your game tie into the theme?
Your goal is ultimately to ascend to the surface without destroying the Trenchtanic Submarine, while also trying to balance your limited time mining to recoup costs
Source(s)
N/A
Discord Username(s)
Dabnabbit
Participation Level (GWJ Only)
0
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Comments
Cute graphics, unfortunately no sounds, and handy controls. It's a neat idea and a good little game to experience.
nice game! reminds me a bit to Sub Culture, an old game from Criterion Studios, back in day from the 90's .
It looks very good for being godot 4 web build!
I've had very little success, because each and every feature I try results in "not available in compatibility render pipeline".
I was surprisingly close to the surface from the start! Hard to see the minerals, but once I saw them it looked really nice when I vacuumed them. Nice effect!
Has a cool look to it!
Hello! Sad that there's no real audio to speak off, I think it would've leveled up everything a bit more.
I believe it's definitely a nice idea though, execution was good, just controls feel a bit iffy to me, but it gives some uniqueness to the game as well.
Overall a very nice job mechanics wise and on the technical side :)!
nice effort, good looking an polish too!