The game is good; the graphics and music are great. One detail is that the red-beaked crows, after getting hit, don't provide any feedback that they've been hit. This is what I would improve.
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Scare the Crows! (Godot Wild Jam #62)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #28 | 3.216 | 3.556 |
Controls | #42 | 3.116 | 3.444 |
Fun | #69 | 2.412 | 2.667 |
Accessibility | #80 | 2.312 | 2.556 |
Theme | #81 | 2.814 | 3.111 |
Overall | #81 | 2.455 | 2.714 |
Originality | #100 | 1.508 | 1.667 |
Graphics | #100 | 1.809 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.2.stable
Wildcards Used
N/A
Game Description
The crows have come for the harvest! Stand firm against these avian invaders as the Scarecrow of the fields, and drive them back!
How does your game tie into the theme?
It's a Space Invaders style game about a scarecrow protecting a recent harvest from a swarm of crows.
Source(s)
N/A (I think?)
Discord Username(s)
keeward
Participation Level (GWJ Only)
4th joined, 3rd completed
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