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A jam submission

Winter's HarvestView game page

You are a squirrel, and winter is approaching! Harvest as much food as you can before time runs out.
Submitted by Silentstrike46, Liasathel — 50 minutes, 13 seconds before the deadline
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Winter's Harvest's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#213.4383.438
Accessibility#233.0003.000
Theme#363.8753.875
Graphics#413.3133.313
Overall#532.9732.973
Fun#602.5632.563
Audio#782.0002.000
Originality#792.6252.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.2

Wildcards Used
Autumn/Falls

Game Description
You are a squirrel, and winter is approaching! Harvest as much food as you can before time runs out.

How does your game tie into the theme?
It is currently autumn/fall and you are harvesting food before winter sets in.

Source(s)
https://gitlab.com/siliasstudios/game-jams/godot-wild-jam-62

Discord Username(s)
silentstrike46, liasathel

Participation Level (GWJ Only)
1 (if including this one)

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Comments

Submitted (1 edit) (+1)

Nice simple game!

I feel like the audio on pickup really took some air out of the game though, and it could have used some ambience.

For a first jam, this is spectacular, and I hope you continue :D

Developer

Thank you for the feedback! Will try our best to incorporate that into our future games :D

Submitted(+1)

Simple but well executed.

It feels like it's missing some background ambience, like the whistling of wind or rustling of dry leaves.

My high score was 36.

Developer

Thank you for the feedback! I agree, some background sounds would have gone a long way. We'll definitely keep it in mind for next time :D

Developer

Thank you for the feedback! I agree. Ambience would have been a really nice addition to the game :D

Submitted(+1)

Nice work with the graphics!

It was sometimes bit tough to pick the right food I wanted when they were stacked together.

Developer

Thank you for playing and for the feedback!

Yeah I agree. It was coded so the last item you walked over would be the first to be picked up, but realistically that's just a bandaid fix (especially when you can only carry so few items) - next time I'd love to add some logic to stop them spawning on top of each other!

Developer

I found myself constantly picking up the wrong things too, and then running around to go grab other things to fill up the inventory X3

If we had a bit more time, I would have loved to add collision based spawning (not to be on top of each other), as well as the ability to drop something you picked up incorrectly!

Thank you for trying out the game ^^

Submitted(+1)

Nice and Smooth. I played through it twice. No idea if a score of 33 is good or bad. 
Congratulations on submitting a complete and polished entry!

Developer

Thank you for playing and for the compliments! 

33 is still higher than what I got a lot of the time :D

Developer

Thank you for the feedback :D definitely glad we could submit something

As for the score, it is definitely better than what I can get in this game haha. I usually got in the 20s. I have heard of someone getting something in the 40s, but I think that is a lucky edge case ^^

Submitted(+1)

Great for a first game!  The web build is working well.  Good luck with your future projects and game jams. :D

Developer(+1)

Thank you so much!

Developer(+1)

Thank you so much :D definitely hope we can do more in the future

Submitted(+1)

Sorry, it didn't launch on mac.

Developer

Thanks for checking! Yeah unfortunately neither of us had a Mac to test on, so while we could build the executable in Godot, we had no idea how to properly do all the settings required for Mac.

Hopefully the browser version still works on Mac?

Submitted(+1)

Oh yeah, the web version online worked great. Thanks.  (I've been using the itch client to play games, so I didn't even notice your web version before.)

Fun game. Nice art, good audio feedback. The UI is nice. The rules are easy to understand. 

The game is a little short, with the timer. It'd be cool to have additional levels with some obstacles or other challenges to provide variation.

Nice entry.

Developer

Thank you for the feedback, glad you enjoyed it!

Definitely, we had so many different ideas we would have loved to do - especially with making the game feel more fleshed out, have different levels with different layouts and objectives and so on. But unfortunately we ran out of time for this game jam xD

Developer

Glad the web version worked at least. Hopefully next time we can get the game to work on a Mac too.

Levels were definitely something we thought of, but couldn't end up implementing :P hopefully next time we can do something a bit more complicated!