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Avoid the spotlights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #90 | 2.003 | 2.833 |
Controls | #95 | 2.121 | 3.000 |
Theme | #101 | 2.239 | 3.167 |
Accessibility | #104 | 1.768 | 2.500 |
Overall | #109 | 1.717 | 2.429 |
Originality | #110 | 1.768 | 2.500 |
Audio | #116 | 0.825 | 1.167 |
Graphics | #116 | 1.296 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
NA
Game Description
a prototype for a stealth game about avoiding spotlights and getting gems
How does your game tie into the theme?
the game is about sneaking around in the dark, and avoiding illumination
Source(s)
yes (will put source code on itch page right after posting this)
Discord Username(s)
rogueabyss
Participation Level (GWJ Only)
1 (this one only so far)
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Comments
Feels very solid. The controls are good. I could hear in my head the energy full music and good SFX that would make it pop, even with that simple graphics style.
Looks like you nicely focused on the core and I can see the results of that. Well done.
Good luck next time with getting all the submission requirements in place.
Even as a prototype, this is kind of fun. It feels quite difficult, since the searchlights move so quickly (almost as fast as the player themselves, I think, so it is hard to outrun them). My best score was 9. It seems the blue gem can spawn inside a green wall, but you can still get it by moving past it diagonally.
An unfortunate loss from export rules.
(Submissions must either export as a webapp, or export to the three desktop platforms)
oh well, it gave me a reason to make a game, so I think overall this helped me